![]() I have access to Allen Sherrod's and Wendy Jones's book Beginning DirectX 11 Game Programming and Frank D. ![]() I should also add that I am familiar with the Windows API (formerly called Win32 API). As my IDE, I am using Visual Studio 2017 Enterprise. I am using C++ which is by the way may main programming language. And I always wanted to learn DirectX anyways. I just want something not depreciated and good to replace GDI(+). But I am not really interested in getting a working game. I am perfectly aware, that for getting a game up and running, using an already existing game engine like Unreal Engine would be more appropriate. ![]() I know there is DirectX 12, but from what I have heard, it is more trouble for non-(A)AA than it is worth. I am just trying to learn DirectX 11 (and no, I am neither interested in OpenGL nor Vulcan) and I am using the latest Windows 10 insider build. ![]()
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